Political strife and the death of their king send the kingdom Ivalice into economic turmoil after the Fifty Year War. A regent is placed on the throne in place of a prince, as the two heirs to the throne begin to war with one another for the throne starting the Lion War. Amongst it all are two childhood friends of differing backgrounds are wedged apart as ambitions and motivations change.
I know my summary of the story isn’t completely accurate, but it is the best I can do without plagiarizing Wikipedia. I cannot believe I waited this long to even post about this game.
Final Fantasy Tactics is the first game in the Final Fantasy series of games to incorporate a top-view form of battle system. The adventuring portion of the game has been changed from actually controlling the playable character around a map to selecting a directing and the character automatically following a road to a destination.
One thing the game also incorporated is the class system from Final Fantasy III. Where you can have an individual character level up in various character classes to gain abilities.
Another interesting addition was the inclusion of Chocobos that can be added to a party to fight, as well as breeding more Chocobos. The only downside to this is that you end up dismissing a lot of the offspring otherwise the newborn Chocobos will take up the character inventory.
The gameplay took a bit to get used to because you had to get used to the new battle system that was introduced in Tactics. Fortunately it didn’t take too long to figure it out and get used it.
I really enjoyed Final Fantasy Tactics, I would say I still do but unfortunately I have yet to get another copy of the game again. When I do, it’s on!
A fun fact about Final Fantasy Tactics (which won’t be news for some) is that it was developed at the same time as Tactics Ogres, and was developed by the same people.