ilomilo is a puzzle game that was originally released for smartphone and then was ported for the Xbox 360. The object of the game is join the game’s titular characters Ilo and Milo together by having the two characters work together, also while collecting each regular level’s safka (they look like smaller versions of Ilo and Milo).
You traverse each level using various living blocks that helps you progress through the game by either bridging gaps, or allowing the characters to work around numerous obstacles. The levels start out easy, but become increasingly harder as you progress through the game. The puzzles are a good mixture of logic and perspective.
ilomilo’s look and scheme is kind of cutesy and kitsche, but it definitely gives the game a very unique look and feel. It definitely has its own personality and identity to the game, which makes it rather enjoyable.
I will be totally honest. I bought this game as a total stab in the dark. When I bought some points to purchase some games through the Xbox market ilomilo was actually the final game I chose for purchase. I had never heard of the game up until seeing it amongst the roster of games, downloading it to my console, and playing it. The selling point for me was watching the trailer for the game, and seeing the gameplay.
When it finished downloading and I got to play it for the first time I was delightfully surprised and elated. I was definitely happy with my purchase of the game, and I am still enjoying the pleasure of playing it, although I am still getting stuck in certain levels and puzzles and having to stop playing for a bit and then come back to it.
There are times the puzzles tend to make you a bit tenacious in wanting to solve them. There was a few times where I had played one level a good ten times before I finally solved the section where I was stuck. The game also has its share of extras and secrets, including some multiplayer goodies, but I haven’t had the chance to play the game with another player.
I think the game’s overall music and graphics works well for the game, and keeps it from becoming boring and stale. I actually read a review where the critic complained about the music, but then again, I don’t expect much of critics anyway.
If you dig puzzles definitely give ilomilo a shot. Like I said about Fez, this game can make you feel a bit dizzy as well when you bounce between the two characters to solve the puzzles.